Thursday, November 19, 2009

Ogre 3D with OpenGLES render system

Some time ago I start a new implementation of a Ogre OpenGLES render system, to get this running in the future on Maemo devices, I finished this but never get a chance to see this working on Maemo. But now the things have changed and the new Maemo device already have support to OpenGLES, and my code was merged in Ogre mainline, I can go back and start the test but first I need update this to OpenGLES 2.0 because the old code is implemented on OpenGLES 1.0. I will keep you updated about the news and I hope show some videos :D.

Ogre OpenGL render system:


Anonymous Anonymous said...


1:29 PM  
Anonymous Anonymous said...

thanks anonymouse
in b4 the poo

11:03 PM  

Post a Comment

<< Home